Gods and pantheons guide • Updated July 16, 2026

God of War Laufey Gods: Confirmed Figures and Pantheons

God of War Laufey moves beyond a single mythology. This source-checked guide separates the official multi-pantheon premise from visual identifications such as Begtse and Sekhmet, unnamed figures in the reveal, and fan theories that are not yet canon.

Official God of War Laufey artwork for the gods and pantheons guide
Visual point 1: official reveal artwork. The guide uses official media and labels uncertain identities instead of presenting theories as confirmed gods.

Quick answer

Which gods are in God of War Laufey?

PlayStation officially describes the Everywhen as an afterlife of the gods and says Faye will meet beings from a host of mythologies. That confirms a multi-pantheon roster, but it does not yet provide a complete named list of gods, bosses or allies.

The reveal contains figures widely identified as Begtse, a war deity associated with Tibetan Buddhism, and Sekhmet, the lioness-headed Egyptian goddess. Those identifications are strongly supported by their visual design and by current coverage, yet the accessible official PlayStation copy does not label every figure by name. This page therefore marks them as visually identified rather than pretending the full cast list is official.

Other Japanese-inspired, giant and creature-like figures remain unnamed. Their mythology, role and alignment should stay open until PlayStation, Santa Monica Studio, trailers, captions or cast materials provide direct confirmation.

Official premise
Gods from multiple mythologies
Setting
The Everywhen, afterlife of the gods
Strong visual IDs
Begtse and Sekhmet
Full roster
Not announced

Primary visual source

Watch the official gameplay reveal for the god appearances

The trailer is the best current source for comparing costumes, silhouettes, weapons and mythological visual language.

Visual point 2: official PlayStation gameplay reveal. Pause on each figure, but do not infer a name, boss status or allegiance from appearance alone.

Evidence matrix

God of War Laufey gods: what is confirmed and what is not

The status column is more important than the name: it prevents a recognizable design from becoming an unsupported canon claim.
Figure or group Mythology / source Current evidence Safe conclusion
Gods of the Everywhen Multiple mythologies PlayStation directly says Faye encounters gods and creatures from a host of mythologies in the afterlife of the gods. Officially confirmed premise; individual identities remain incomplete.
Begtse-like war deity Tibetan Buddhist tradition A red, armored, fierce figure in reveal material closely matches the iconography commonly associated with Begtse. Strong visual identification; wait for an explicit official name before treating every detail or role as final.
Sekhmet-like lioness goddess Ancient Egyptian religion A lioness-headed female figure strongly evokes Sekhmet, a deity linked with war, destructive power, healing and royal protection. Strong visual identification; antagonist, ally and boss status are unconfirmed.
Japanese-inspired armored figure Japanese mythology or religious imagery The reveal includes a figure whose armor and visual language suggest a Japanese source, but a precise deity name is not supplied. Mythological region is plausible; exact identity is unknown.
Giant and serpent-like beings Unspecified mythologies Large humanoid and creature silhouettes demonstrate the Everywhen's broad mythic scope. Confirmed as visible beings, not confirmed as named gods or bosses.
Faye / Laufey God of War's Norse saga Faye is the playable Jotunn lead entering a realm where dead gods and mythic creatures can cross paths. Official protagonist; her relationship to each pantheon is part of the new story.

Pantheon map

Why the game can connect Tibetan, Egyptian, Japanese and Norse traditions

The Everywhen is a narrative crossing point, not proof that every mythology shares one historical family tree.
Confirmed framework

The Everywhen connects dead gods

The official premise gives the story permission to bring deities and creatures from different traditions into one afterlife without rewriting each source mythology as a single canon.

Editorial rule

Visual resemblance is evidence, not a final name

Iconography can support an identification, but captions, official articles, dialogue, trophies or cast listings should settle the exact name and role.

Story question

Faye may fight, help or negotiate

A trailer confrontation does not automatically make a figure the main villain. The gods may be enemies, allies, guardians, prisoners or temporary obstacles.

Official visual context

Read the gods through the setting and the reveal footage

These images are existing compressed editorial copies of official PlayStation media, not generated gameplay or fabricated character art.
Official God of War Laufey Everywhen scene used to explain the multi-pantheon setting
Visual point 3: official Everywhen scene, compressed for editorial use.

The Everywhen explains the mixed pantheons

The afterlife setting is the strongest canon reason that figures from distant traditions can appear together. It is safer to describe a shared destination for dead gods than to claim their original myths have been merged.

Official God of War Laufey trailer scene supporting the gods evidence guide
Visual point 4: official gameplay reveal still, used for source comparison rather than decorative art.

The gameplay reveal supplies visual evidence, not a full encyclopedia

Costumes, animal features, colors, weapons and silhouettes can narrow an identification. They cannot yet confirm encounter order, boss phases, motives, dialogue or whether the design changes before launch.

Source-safe interpretation

Begtse, Sekhmet and the unnamed gods need different confidence labels

Begtse and Sekhmet are useful search terms because their designs are distinctive and multiple current guides use those names. A responsible wiki should still show readers why the identification is persuasive and where the official naming gap remains. That distinction protects the page from turning early promotional imagery into false certainty.

The same caution applies to pantheon labels. Egyptian visual language can be clear without proving that every Egyptian deity will appear. Japanese-inspired armor can point toward a tradition without proving a specific kami, Buddhist guardian or historical figure. The safest page structure starts with what PlayStation confirms, then grades visual evidence, then isolates theories.

This page does not compete with the Everywhen guide, which explains the realm itself, or the gameplay guide, which covers Faye's combat systems. Its job is entity identification: who the visible divine figures may be, which mythologies they evoke, and how certain each claim is.

Update checklist

What would change the God of War Laufey gods list?

The page should be updated when a first-party source moves a figure from visual identification to a named, playable or boss-level role.

Official naming

PlayStation or Santa Monica Studio publishes a name

Update the evidence table, title text and FAQ only when the source clearly connects the name to the on-screen figure.

Role confirmation

A trailer or article states ally, villain or boss status

Keep combat encounters separate from narrative alignment until dialogue or official copy establishes the role.

Pantheon expansion

New mythology is directly identified

Add a new section only when there is enough information to explain the figure, source tradition and relevance without padding.

Launch verification

The final game, credits and codex become available

Replace promotional-era labels with in-game names, codex wording and spoiler-aware encounter details after release.

Sources and boundaries

Use first-party material for canon and mythology references for context

The official PlayStation game page and gameplay reveal establish the Everywhen, Faye's mission and the multi-mythology premise. They are the canon layer for this article.

Mythology references can explain why a design resembles Begtse or Sekhmet, but they cannot confirm Santa Monica Studio's final character name, personality or plot role. Community and media identifications are useful leads, not substitutes for first-party naming.

Confidence labels used here

  • Officially confirmed: stated by PlayStation or shown without identity dispute.
  • Strong visual identification: design closely matches a known figure, but explicit naming is still missing.
  • Unidentified: visible, yet the exact deity, mythology or role remains open.
  • Speculation: a theory that should not be written as fact.

Gods FAQ

Questions about the God of War Laufey pantheons

Who are the gods in God of War Laufey?

PlayStation confirms gods and creatures from multiple mythologies, but has not published a complete named roster. Begtse and Sekhmet are strong visual identifications; several other figures remain unnamed.

Is Begtse confirmed in God of War Laufey?

A reveal figure strongly resembles Begtse's red, armored iconography, and current coverage commonly uses that name. Until first-party copy labels the figure directly, the safest status is strong visual identification rather than fully named official character.

Is Sekhmet in God of War Laufey?

A lioness-headed female deity in the reveal strongly evokes the Egyptian goddess Sekhmet. Her exact name, allegiance and boss status have not all been directly confirmed in the accessible official copy.

What pantheons are in God of War Laufey?

The reveal supports Norse, Tibetan Buddhist, Egyptian and Japanese-inspired visual traditions. Only the broad multi-mythology premise is official; the final pantheon list is not complete.

Are all the gods enemies or bosses?

No. The official premise says Faye encounters gods and creatures, but a visible confrontation does not prove every figure is a villain or boss. Some may be allies, guardians, rivals or story-specific obstacles.

Does God of War Laufey leave Norse mythology?

The game still centers Faye, a major Norse-saga figure, but the Everywhen lets the story meet beings from other traditions. It expands beyond a purely Norse roster without erasing Faye's existing history.

Will this list change before release?

Yes. New trailers, official articles, cast announcements, trophy data and the final in-game codex may confirm names or overturn current visual identifications. The page records its update date for that reason.